Published
- 1 min read
unity c# on trigger enter with specific gameobject
The solution for this is noted below
unity c# on trigger enter with specific gameobject
Solution
void OnTriggerEnter(Collider other)
{
if(other.gameObject.name == "Object name")
//Object name is the name of the GameObject you want to check for collisions with.
{
//What you want to do on trigger enter
}
}
Try other methods by searching on the site. That is if this doesn’t work